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4th Generation Warfare - 4GW

PATCH & AGGIORNAMENTI

Il gioco dispone di una procedura di aggiornamento totalmente automatizzata.

Se siete connessi a internet, gli aggiornamenti sono ricercati automaticamente all'avvio del programma. Dopo la vostra conferma, gli aggiornamenti vengono scaricati e installati.


Current Version : 1.08


Patch notes: 1.08


  • Main improvements and bug corrections:

    - Game begins on 01/01/2023
    - Updates on the heads of state and political alignments in Brazil, Italy, the United Kingdom and Iran.
    - Balanced and improved system for calculating scores
    - Addition of a 'Continue' button on the victory screen to continue the game
    - Addition of an advanced option in which the game score is calculated solely on the completion of secret objectives.
    - Corrected the inability to cancel an ongoing action or to give another order to a character who is performing another action with 'Repeat this action for all targets of this type' enabled
    - Military units ordered to return to base will no longer be stuck if the base that they are attempting to reach is full
    - Corrected the problem in updating the display when a character acquires several different objects at the same time
    - Characters taken prisoner after the military captures a city now appear inside the city where they have been incarcerated
    - Corrected the audio message that says the wrong country when a country at war surrenders
    - You are now able to change the status of a UN member in DNA mode
    - The psychological profile 'Discreet' is now available in the list of profiles when you want to modify a character's profile in DNA mode
    - In DNA mode, right-clicking on a territory now displays the correct country's information
    - When modifying the Casus Belli value in DNA mode, it does not revert to the original value after closing the window
    - It is once again possible for the Commando to separate from their unit and rejoin it without being blocked
    - Other minor bug fixes

    We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.

    • Patch notes: 1.07


      • Main improvements and bug corrections:

        - Fixed 2 game crash cases
        - Bug fixes in the ToDo menu
        - Addition of a button in the research center menu to show the progress in research points of the different domains
        - Fighters and warships outside a base that is destroyed are now reassigned to the nearest valid base
        - The action 'Cut off commercial relations' can now be completed
        - Fixed a bug that creates many political characters in the capital of a country whose leader lost the elections
        - Improved display of different instigators in action menus
        - When dismissing a character, the character limit counter is reduced
        - The character limit option no longer automatically sets to 10 when changing the Type of game
        - Added a tooltip for characters that appear semi-transparent
        - Improved optimization for multiplayer games
        - Fixed Todo menu update in multiplayer games
        - Fixed a bug in multiplayer games that hid the identity of husband/wife and best friends in the player-controlled character sheet
        - In a multiplayer lobby, changing your player color no longer changes the selection of AI adversaries countries
        - Fixed a color bug of dismissed characters in multiplayer games
        - Fixed a research panel display bug in the Spanish and Italian versions
        - Other minor bug fixes

        We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.

        • Patch notes: 1.06


          • New features:

            - You can now manage money from a ministry slush fund you can transfer to other controlled characters and use to create cash and bribes

            Game improvements:

            - You can now reconnect to a multiplayer game after being disconnected
            - You can now connect to a multiplayer game through an IP adress
            - You can now change the UPNP port without creating a new multiplayer lobby
            - Giving or asking objects to uncontrolled characters now costs influence points, or give influence points in the case of a gift of a precious object
            - Every character has access to the action « Bribe by financial transaction »

            Bug fixes:

            - You no longer gain score when modifying the state budget without applying the changes
            - Dependancies do not display in the current conflcits panel anymore
            - You can now create fake ID badges when the Director of intelligence agency is in another country
            - Fixed a bug that could prevent loading a save from a previous version
            - Fixed animations and other visual issues when inviting a character to a restaurant
            - Fixed a bug in the SMS when the Psychoanalyst send a patient’s psychiatric information
            - Fixed a bug in the SMS when a character gives cash to a Gangster
            - Other minor bug fixes

            We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.

            • Patch notes: 1.05


              • Main improvements and bug corrections:

                - You can now randomly choose the country played and the opponents in solo mode.
                - The name of the creator of a multiplayer game is now displayed in the list of online games.
                - Flags are displayed in the news preview to quickly see which country the news comes from.
                - There is a greater chance that a country will retaliate with a nuclear strike during a war.
                - More military bases in the UK
                - Fixed a bug that caused missiles to stick to the target without exploding.
                - Fixed a bug that caused all break-in attempts to automatically try a second time and succeed.
                - Players are no longer automatically placed in a team with other players in online games.
                - You can no longer destroy satellites with air units
                - There is no longer a crash when a player leaves a team in a multiplayer lobby.
                - The list of characters is now displayed correctly when they are in a team with other players in a multiplayer lobby.
                - Fixed game sorting and duplication in the multiplayer lobby list
                - Fixed the speed of level 1 tanks
                - The Kremlin has now the correct size and location in Moscow
                - Improvements and fixes when a character fires a rocket launcher
                - Fixed animation of police helicopter destruction (by rockets)
                - Fixed a bug that allowed to start a recruitment campaign even when the maximum number of characters was reached.
                - Other minor bug fixes

                We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.

                • Patch notes: 1.04


                  • Améliorations et équilibrage du jeu :

                    - Added Korean language version
                    - Improved the interface to select additional characters
                    - Adjustment of the characters' layout when they are in their building
                    - Text messages read on smartphones are now displayed in anti-chronological order
                    - New faces for religious community leader characters
                    - Adjusted range, and improved animation and visuals when firing a rocket launcher

                    Corrections de bugs :

                    - Fixed interface bugs in commercial contracts
                    - Fixed a case not taken into account for the achievement 'Ultimate betrayal'.
                    - Various corrections of the To Do menu
                    - Fixed a bug that made foreign characters visible without reason
                    - Fixed a bug that prevented the faces of recruited ministers to be displayed in the recruitment interface of the leadership team
                    - Fixed a bug in the tooltips of the country files
                    - Fixed an animation bug when some characters consult their smartphone
                    - Fixed replacement of dead ministers by AI.
                    - Fixed fighters shots on cruisers
                    - Reassignment of characters without player when reloading network games
                    - Various corrections in the network game

                    We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.